Shifting Perceptions: Trophies & Achievements

I’ve recently earned my first ever platinum trophy in a Playstation game. Bearing in mind that I’ve been playing trophy-compatible Playstation games since the PS3 days, you might be wondering just why has it taken me so long. The short answer is that I simply didn’t care about trophies, no matter how much bragging I read about trophies (or Xbox Gamerscore) on the gaming forums I was once heavily into. I was finished with a game once I’d completed the story or gotten bored of messing about in a post-credits open world. My trophy count didn’t even factor into it. They were simply annoying little “ping!” sound effects that disturbed the game.

But it seems that I’ve finally succumbed to the pull of trophies…sort-of. I lost my platinum V-plates thanks to Spyro: Reignited Trilogy but it should be noted that the three games included in this remake package are EASY to plat’. Many of the requirements for unlocking trophies are insultingly easy and involve menial, non-skillful tasks. I achieved most of them by pure chance for example, including 97% trophy completion for Year of the Dragon, on my first run-through, without even looking at the trophy list. What I’m saying is that I don’t really class this very first platinum trophy as an “achievement”. Yes, there were a few fiddly trophies that took several attempts to snag but, overall, the difficulty level was nothing to write home about.

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I completed the Reignited Trilogy last year but, on a whim, I decided that I fancied another run of the game before I got into another story-driven or open-world game. Knowing that I’d almost accidentally platinum-ed the game(s) the first time around, I thought it would do no harm to have something extra to do on my second visit. So it was that I decided to fill in those blanks and collect that first platinum trophy.

More importantly, this made me think about how my attitude toward trophies and achievements has mellowed over the years. Hence why this topic is going to be first in an ongoing “Shifting Perception” series; a series that aims to examine how many of my gaming opinions have altered over the years.

How I used to think

At the start of this post, I implied that I had traditionally been indifferent towards trophies and achievements but, while that is certainly true, I also used to be strongly against the concept. Y’see, I’m not a show-off or a braggart, and I’ve certainly never been interested in trying to beat other gamers when it comes to high scores or – in this case – an achievement tally. I’ve always been more interested in simply enjoying a game myself. I never understood why some people were so hardcore when it came to their virtual trophy cabinet or the size of their Gamerscore.

So, while others were embracing the concept, I was actively trying to avoid it. After all, it added nothing of value to my gaming experiences. I was more annoyed at how some PS3 games used to briefly stutter when a trophy notification was popping up!

It also didn’t help that I became aware of a particular breed of gamer during the PS3/Xbox 360 era: the species of gamer that put their achievements before the pure enjoyment of the hobby. These were the gamers who would intentionally buy crap games, childrens titles or movie tie-ins that came with easy trophy/achievement lists. A few hours “work” and they could max these games, boosting their platinum trophy collection or Gamerscore with little effort. I even frequently saw articles in gaming magazines and websites that promoted this sort of thing by listing off ten or twenty games that you could buy cheaply on the used market and quickly max out.

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Terminator Salvation (PS3) – a notoriously easy Plat to achieve.

In my mind, it invalidated the entire trophy/achievement thing and made a mockery of it. Some games were incredibly difficult to achieve the platinum trophies or full achievement score on, requiring multiple play-throughs or genuine skill and persistence to get. With these games, maxing them out MEANT something. But what did those hard-earnt platinum trophies count for when Dave down the road had three, four or five times as many for beating a big stack of bargain-bin games designed for kids below the age of ten? At a surface level, you can only see the number of trophies attached to another gamer’s profile so, unless you dug deeper, you wouldn’t see that Dave’s trophy collection was just a superficial front.

I just didn’t get it, and this dark practice did nothing to make me want to join in.

How I’ve changed

Over the years, however, my attitude has changed somewhat. I have less gaming time on my hands these days so I tend to want to play less and get more out of what I do play. It’s why I’d rather play a handful of games and invest in the DLC, if it’s any good, rather than trying to rush through as many new releases as possible.

I suppose this is the main reason why I’m not so against the trophy and achievement systems anymore. After all, it’s something that helps you get more out of games before putting them on the shelf or trading them in. As long as I can maintain a nice balance and not end up becoming one of those sorts of gamers that I’ve just criticised, then it could be fun going forward.

It also takes me back to the days when I didn’t really have a disposable income and therefore had no choice but to replay games and squeeze every last drop of value from them. It’s a more humble and balanced approach in my opinion and beats the alternative of having shelves upon shelves loaded with more games than I’ll ever have the time in my life to play, let alone complete. Been there, done that.

Sometimes, we wonder how gamers in the 70’s, 80’s and 90’s had the patience or skills to complete some of the most unforgiving, balls-hard games ever coded. The answer is that they weren’t spoilt or drowning in cash. They had a game and it had to last them so they had to get good at it. If trophies or achievements had existed back then, you can be sure that gamers would have wrung even more out of those old cartridges/tapes/floppy discs and maxed out those brutal games.

 

 

My E3 2019 thoughts

e319-2I’m fairly confident that the internet doesn’t need any more opinion on this year’s E3 but look here for a moment: I need to put out some quick ‘n dirty content to stop this blog from completely flat-lining. If it hasn’t already, that is (I’ll let you guys be the judge of that). On a positive side, I don’t plan on boring you with in-depth E3 2019 analysis or any attempt at “complete” coverage. What this is going to be is my thoughts in quick-fire format.

But quickly, before I get into that, I’ll just give my brief thoughts on the event overall. Personally speaking, E3 hasn’t made me feel moist for some time now. A lot of what is big in gaming at the moment doesn’t really appeal to me. Nor does the push for more power and better graphics because I’m satisfied with what we have now when it comes to the aesthetics. Lastly, I have so many games still lingering in my “to play” pile that I don’t really need anything else so unless a game strikes me as “essential”, I won’t add it to my wishlist.

With that said, let me jump into those quick-fire thoughts on some stuff I saw…

Blair Witch Project

This one came out of nowhere and despite what I’ve just said about not being interested in hyper-realism, I was very impressed by the trailer. Blair Witch Project looks creepy as fuck and I would certainly be interested in experiencing the final product.

A new Xbox console

A new Xbox is coming next year and promises to be uber-powerful. At first I was like, “really? already?”. Then I checked the dates and was horrified to see that the Xbox One was released in 2013! Where has that time gone? The XBO and PS4 still feel new to me but I guess Project Scarlett will arrive at the end of its predecessor’s 6-7 year lifespan which is consistent with previous console life cycles. One thing I WILL say however is that I’m positive that the Xbox One, PS4 and their beefed-up X/Pro versions were touted as hardware that would last longer at retail and thus save consumers from having to keep buying new consoles. Perhaps I’m mis-remembering though. In any case, I’m really not interested in more raw power so I couldn’t care less about a new Xbox and the inevitable PS5 that will surely be announced in due course.

Marvel’s Avengers

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Just…no. This is like some sort of bootleg Avengers thing. Black Widow looks like a guy in drag. [Source]
So there’s an Avengers game which isn’t surprising given the current popularity of Marvel’s superhero franchises and the Avengers movies. Ironically though, this game doesn’t look to be linked to the MCU despite looking eerily similar. The gameplay looks okay but nothing outstanding. And can somebody tell me why Black Widow looks like a man? One to try when it’s in the bargain bins methinks.

Final Fantasy VII Remake

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I know she’s just a bunch of polygons and code but damn, Aeris is cute. Aeris’ eyes > Tifa’s boobs. Tell me I’m wrong.

The first part has finally been confirmed for 2020. Honest opinion: it looks better than it did before but I’m still not sold on the action-based gameplay. Also, I think they shrank Tifa’s boobs a little bit. Because progressiveness and all that boring jazz.

Link’s Awakening

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How awesome does this look? Genuine Switch envy right here, folks.

One thing that E3 2019 proved to me was that the Switch is now a very appealling console with lots of great exclusives on the horizon. The super-charming remake of the Gameboy’s Link’s Awakening is one such game. I had great fun playing the ‘DX’ version on my Gameboy Colour back in the 90’s so I would be down for this.

Fire Emblem: Three Houses

I should be hyped for this because Fire Emblem WAS one of my favourite series’. Times have changed though and now all I see is the waifu content and anime tropes so I find it hard to want to be a part of the FE fanbase these days. What I need to do is try some of the other games that came after Fates (the games that killed my interest in FE) and see if my cynicism can be put to rest.

No More Heroes III

A Switch-seller for me that WILL be awesome by default. I don’t even need to see any more footage or gameplay to confirm this theory.

Panzer Dragoon

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I didn’t ever expect this to happen. Any chance of Saga next, Sega? [Source]
I loved Panzer Dragoon on the Sega Saturn so a remake was both surprising and welcome. I don’t necessarily condone excessive remakes over original games but nobody can deny that 3D games on the Saturn haven’t aged well. And that’s a shame when Panzer Dragoon has such beautiful world design so this is one instance where I will grant a free pass to a remake.

More Resident Evil ports…

This time it’s 5 and 6 to the Switch. My opinion on these? Just stop already. Enough with the ports of older Resident Evil games.

Marvel Ultimate Alliance 3

I missed the first two games back in the PS2 era because I was busy playing other stuff but by all accounts, the Ultimate Alliance games were solid action efforts and I know that fans have been shouting for a third one for some time. Also receives bonus plus points from me for NOT being influenced by the MCU.

Zelda: Breath of the Wild 2

It’s happening. I still haven’t finished the original though due to getting sidetracked by random exploration so I need to get that sorted at some point. I sequel that is set to follow the same formula took me by surprise but I’m not complaining.

Mai and Kula in Dead or Alive 6

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It must be her winning smile… [Source: knowyourmeme.com]
No, I still haven’t bought into DOA6 but I liked these two character reveals. Kula has long been one of my favourite characters in KOF and so I’m looking forward to seeing her fighting style and breezy personality in DOA-vision. Mai was no real surprise having already successfully integrated herself in DOA5 but I’m a sucker for Ms. Shiranui’s charms (you can read that how you like).

Those are my brief thoughts on things shown at E3 2019. I’m sure I’ve missed lots of trailers and announcements but you’ll never find me watching the live streams of videogame events or sinking my time into those mammoth recap videos on Youtube. There’s actual gaming to be done you know.

Let me know what you thought and whether you agree or disagree with any of my verdicts.