Before I get into this rant, it’s important for me – critical, even – to outline just how much I loved the Valkyria Chronicles series. I played the first three games to absolute death, and bought the thick-ass art books for all three (something I might show here on DS90 at some point). I don’t think that Sega ever managed to re-capture the magic of the original with the two PSP sequels, but they were still highly-enjoyable RPGs that must have done things right for me to invest so many hours into them.
With that background knowledge in mind, I suppose it was only natural that I didn’t want to believe the hate for Valkyria Revolution. Surely it couldn’t be that bad? Well, put it this way: there’s a reason why you can still easily pick up a brand-new, sealed copy of the (so-called) Limited Edition for less than £10.
When Square-Enix revealed the long anticipated and much demanded Final Fantasy VII remake in 2015, they finally put their fanbase out of their misery and sent the community into meltdown mode, especially as the same expo saw the announcement of Sega’s Shenmue III. Things have gone decidedly quiet since then however with only the occasional reassuring statement to let fans know that development is still on-track.
[Image: wccftech.com]This isn’t a post about how I have concerns for the project’s progress though. This is going to be me exploring why I believe that the FFVII remake – no matter the eventual quality of the finished product – will fail to satisfy expectations. This isn’t just baseless doom-mongering and negativity on my part but a stance inspired by videogame history itself which has shown that remakes and sequels to beloved games/franchises have such a microscopic sweet spot to hit if they want to please everybody.
Change too little and the new game can seem unnecessary and can even come off as a quick, lazy money-spinner for a publisher. Alter too much and the developer risks alienating fans of the original products. With the FFVII remake, it is my belief that Square could run the risk of the latter. I have no doubt whatsoever that the finished product will be a fantastic, polished game of high production value in its own right but in the process of thoroughly modernising everything and going down the episodic route it could lose too much of the original’s charm and ‘feel’. To look at one example, the FFVII community has been slightly split in the years following the original game with many not entirely happy with the realistic, sometimes ’emo’ mood that the spin-offs and – in particular – the Advent Children CG movie adopted. FFVII Remake is certainly going to look a truckload more realistic than the world inhabited by Popeye characters in the Playstation original but it’s important that Square don’t try and get all serious and gritty as with more recent Final Fantasy installments.
The game is going for a more action-based, realistic look this time around but will it put off stalwarts? [image: polygon.com]Speaking personally, I can’t criticise the newer games because I haven’t played them but the battle systems and general gameplay have left me doubtful purely based on the footage I have watched over the years. Obviously, this could simply be me refusing to let go of the Active Time Battle system but on the flipside, I am one of millions of gamers who enjoyed the original on the PS1 and so a remake that behaves like many other action games will be off-putting. It looks a bit Kingdom Hearts-like thus far and while I had no issues with the battle system in those games, I also don’t have any overly fond or nostalgic memories of it either. Like it or not, people like me have to be catered for if you choose to remake a game that is as special as FFVII. Newer FF sequels…not really; they can do as they like and lean more towards the younger gaming generation. It’s called progress.
If you want to see some examples of remakes that succeeded in the black art of remaining true to the structure(s) and feel of the originals while also looking like fresh, modern experiences for newcomers then you need to check out the likes of Yakuza Kiwami, Pokemon FireRed & LeafGreen and last year’s Spyro Reignited Trilogy. All of these were brought right up to (the then) modern standards with minimal meddling with the original game design and mechanics.
Final Fantasy VII Remake is going to be an entirely different beast that will not resemble the original game that much at all and while I reiterate that it will be a great product, I also think it will simply be too different for those that adore the Playstation classic and still regularly embark on play-throughs of the game all these years later. This reasoning aside, it has also been too long, With all of the hype and anticipation that has built up over the past fifteen years or so (remakes were first talked about by Square in the PS2 era!), there’s very little chance for the remake to actually meet these sky-high expectations. This isn’t a damning prediction that I am levelling exclusively at the FFVII remake but at any long-awaited remake or sequel such as Shenmue III, Half Life 3 or Streets of Rage 4.
It doesn’t look like this segment will appear in the remake which is a shame. Direct your thanks to those who would find some way to twist it into an “offense” or social injustice…
You could say then that Square were foolish to even consider greenlighting such an ambitious project that has to be realised in a very precise and specific manner. On the other hand, a lot of the old guard amongst their fanbase have drifted away over the years anyway with hardcore fans who have been there since the early days of FF not gelling with the likes of FFXIII and the the recent MMO style sequels. In this sense, perhaps they don’t fear pissing off the loyalists as much as they might have done ten or fifteen years back. At the end of the day, it will be a great end product and it’s good to see a publisher committing money and manpower to a bring into being something that their fans have pleaded for.
Me personally, I would have opted for a much more mild remake that would have risked less consumer division and taken less time to produce. I would have kept the third-person perspective that they are going with for the town/overworld exploration but ensured that things don’t get too dark by careful use of colours and music. I would have retained the Active Time Battle system (regardless of how outdated it may seem) and given the music a sympathetic mix (i.e. not transforming the OST into the “badass”, techno and rock update that I fear will actually happen) with the option to use the original composition. I would have let the visuals, CG scenes, updated script and a few extra expanded areas here and there do the talking when it comes to the actual updates and new content.
But that’s just my view as a gamer who has a special place in his heart for the original and doesn’t wish to see radical changes that will alter the atmosphere I recall. The remake will be a big event, will be a good game and will likely sell by the bucketload so the opinion of a dusty oldtimer like me doesn’t necessarily mean all that much but there are a lot of us out there and I – sadly – don’t see us all being satisfied come release day. Pleasing everybody is impossible and that’s just a fact.
Yes, you read that title correctly: I’ve bought some games that I have no intention of playing. None at all. Zero, zilch etc. That’s not to say that I’m not interested in playing them (because I am) but my primary intention behind these quick online purchases was something a little different.
Some sealed PS4 goodness. Likely to stay that way.
So here we have Star Ocean: Integrity & Faithlessness, Root Letter and Akiba’s Beat. Three sealed PS4 games that fall under the JRPG umbrella or – in the case of Root Letter – the ‘Visual Novel’ category. Now it’s important to quickly mention that these ARE my sorts of games and usually I’d be very much looking forward to playing them. However, my gaming time – especially for large RPGs – has shrunk drastically in recent years so considering I already possess a terrible backlog of games, it’s unlikely that I will be getting around to these any time soon.
What these games represent is the beginning of a bit of a speculative experiment centred on the black art of investing in sealed games. It’s a side of gaming that I’d traditionally roll my eyes at or leave to those with too much money on their hands but recently I have been looking at ways to make my money work for itself over the medium-term since the 9-5 grind simply isn’t enough. I looked to sealed collecting because gaming (as well as trading cards) is something that I know about so I feel quietly confident about what I will choose to put money into.
The biggest reason however is because I believe it to be incredibly foolish not to look back at past trends and see what the pattern is. JRPG’s and niche titles with small print runs have ALWAYS shot up in value over time due to a relative low supply versus your mainstream FIFAs, Call of Dutys and Halos. Look back at similar titles for the original Playstation or have a glance at the PS2’s JRPG’s library. How many times have you looked at a shocking going rate for a used ten year-old title and thought “man, I remember when these were everywhere for a fraction of the price. I wish I’d bought loads of these when I had the chance!”. This is the past trend that I’m talking about.
Look back even further at SNES games like Terranigma. Never exactly peanuts to pick up but once upon a time, very easy to find at carboot sales, second-hand stores etc.
Now I’m not going to go mental and spend megabucks on loads of sealed games. What I plan to do is (whenever I have a bit of spare money) search for cheap deals and offers on mainstream sites such as Amazon because today’s £10.99 clearance game is tomorrow’s £30 hot property on the likes of ebay. As another collector once stated on a gaming forum I used to frequent…
Always keep an eye on the here and now.
He was spot-on too and this mantra goes for any sort of calculated investing. Money is easy to make on past investments because there are more people desperate to get their hands on something they missed than people looking to predict which of today’s available products are worth buying and putting to one side.
The cheapest of these games was Star Ocean which set me back £7.99 including shipping to my door. On that level of investment, you can’t lose. Star Ocean is a cult JRPG franchise (living in the shadow of the likes of Final Fantasy) and so it is a known name among followers of the genre. Even if there IS no future interest in this game, it will still be saleable (in sealed condition) for not much less than £7.99 in the worst case scenario. The other two games were between £10-£13 apiece so represent a slightly riskier investment but this price for sealed current generation software direct to your front door is still a bargain and there are many more like it to be bagged now while they are still dropping in value.
And if I do manage to get rid of that pesky backlog or come across a reason strong enough to make me desperate to play one of the games I’ve put aside as an investment? Well I’ll have the games in my possession and would probably be perfectly willing to rip the plastic off one or two of them since I am first and foremost still a gamer.
Either way, I enjoy playing around with investing into physical product so this for me is a fun little experiment that I may post updates for whenever I’ve accumulated a few more bits.
But I did say in the title that I also bought a game that I WILL play didn’t I?
Denied to us in the West but English subs and menus save the day.
I’ve been after this for a long time now because while I do own the PS4 version of the game, I’ve been doing a lot more handheld gaming of late and since I’ve not gotten around to even starting its bigger, home console sister, I couldn’t resist grabbing this Asian-English copy of Dead Or Alive Xtreme 3 from ebay. A childish part of me also felt like rebelling against the recent announcement that Dead Or Alive 6 would be growing up somewhat…
For anybody not in the know, PSVita (and PS4 for that matter) games are region-free and these Asian-English editions of the games come with English menu text and subtitles so are perfectly playable without any sort of language barrier-induced confusion. The DLC I’m not sure about but I don’tintend to look too hard at that side of things as I know that there will be masses of it for a game like this! In any case, I have played DOAX3 a little bit and will post my thoughts in a dedicated piece sometime soon. I’ll close my showing off the two editions together in one picture…