Atari Retro Handheld Review

Things that have aged well: The Jaguar E-Type, malt whiskeys, Anthea Turner.

Things that have NOT aged well: The UK’s post-apocalyptic road surfaces, casual racism, many, many Atari 2600 games.

Now you might be considering me a blasphemous fool if you worship the altar of Atari. You might even consider me an unqualified fool who “wasn’t there” when I drop a further bombshell and remind you that I was born in 1990 and so don’t have any first-hand experience of 2600 (or VCS) gaming to fall back on. Thing is though, despite starting my gaming journey with Sega’s Mega Drive, I’m not the sort of gamer to instantly dismiss older stuff from the 70’s/80’s based on it’s age. After all, without the flashy graphics and sophisticated technology that came later, games from this era had to rely on raw gameplay and that crack-like “just one more go” pull to get arcade goers to part with their coins and – subsequently – their folding paper money for home versions.

In short, I have big respect for the past and am always prepared to give something a go which is why I have been playing on this ‘Retro Handheld Console’ by Blaze featuring fifty Atari games. The problem is that the box craftily refers to the built-in titles as simply “Atari games” which might lead you into expecting the presence of some arcade classics. These are 2600 games though and without the benefit of rose-tinted vision, I struggled to muster up the enthusiasm to play many of these for an extended period of time. 2600 conversions were undoubtedly a big deal back in the day and the height of what a gamer could reasonably expect given the host hardware but in 2019, I have to say that most of what is on this handheld device is simply no fun to spend time with.

I will return to my gripes with the games in a moment. First though, I want to have a quick look at the device itself.

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I really like the design. The faux wood effect and grooved black plastic are a nice throwback to the 1977 original and if the Atari logo was to be removed, there would still be no doubt as to what this is. It’s such an iconic and nostalgic look. Furthermore, the red buttons are immediately reminiscent of the single red button featured on the famous 2600 joystick. Happily, the build quality on this thing does actually feel quite solid. It’s sturdy and the buttons don’t feel too cheap. The handheld takes four AAA batteries and comes with a standard headphone jack as well as an AV-Out port on the top edge.

My only criticisms of the hardware itself is the small screen (initially difficult to adjust to after years of huge, high quality smartphone and handheld console displays) and the fact that the sound isn’t that beefy through the headphones even with the volume wheel spun up to the max. I wanna hear those awesome Atari explosions damn it!

On the whole though, I was impressed with the overall finish and sturdiness of the handheld. As many retro gamers will be aware, a lot of these devices are hit-and-miss when it comes to construction quality and Blaze themselves have put their name to some poor efforts in the past. Not so here though – it’s a firm thumbs-up from me. I just wish that some kind of instructions came in the box because as it is, you are directed to an online site for the manual. The console doesn’t have built-in instructions for the games so some are pretty much impossible to fathom out without directions.

Let’s get back to those pesky games though and the first big issue: the lack of any third-party games. There’s none of Activision’s enduring classics present on the device for example and things get worse when you realise that a great many other essential games (third AND first party) don’t feature. Games such as Ms Pacman, Berzerk, Kaboom, Battlezone, Defender II and Jungle Hunt would have made this device a nice little pick-up-and-play distraction for example. Instead, the list of games is padded out with filler crap such as Fun With Numbers, 3D Tic-Tac-Toe, Video Checkers and a collection of hopelessly antiquated sports titles…the usual stuff that has been wasting space on Atari Flashback devices for years.

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Isn’t it about time that this ‘game’ stopped appearing on Atari compilations and retro gadgets?

There are a few redundant and unenjoyable ports such as Tempest and also some extremely abstract role-playing games like Adventure and the Swordquest series – games that were fun back when you had no choice but to use your imagination while moving simplistic squares about but not so much in 2019. If you were there when these games were new however then you might be able to extract some nostalgia-fuelled enjoyment from them. Additionally, there are several games on the handheld that make no sense in the single-player environment such as Air-Sea Battle (ignore the second gun and play with yourself) and Pong. Playing Pong alone against the computer is a bleak experience that could well send you down a nihilistic route in life.

So are there any games worth buying the device for? Obviously there is an element of personal taste involved (as with anything in the field of entertainment) but these are the games – based on previous experience as well as with this device – that I will definitely be giving more attention to:

  • Asteroids
  • Gravitar
  • Crystal Castles
  • Millipede
  • Missile Command
  • Off The Wall
  • Radar Lock
  • Yar’s Revenge

Eight games out of fifty isn’t what I would consider a strong strike ratio however. Granted, I have eliminated the rest based on the fact that I personally have no nostalgia for the games or because I genuinely believe that they are creaky and no fun to play. If you grew up with the 2600/VCS then I would implore you to check out the full game list because this handheld may well speak to you a little more than it did to me. For younger gamers or Atari virgins however, I can’t recommend this product.

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Missile Command is a classic that plays well for a 2600 conversion but this device needed more games of this quality to qualify as an essential purchase.

You want to be playing the arcade versions of games like Tempest and seeing what the 2600 was really capable of by digging into the Activision support, not playing Pong by your lonesome or something like Video Chess. The problem is that far stronger compilations of games have been released across various consoles over the last fifteen years or so. Emulation is also a thing as is Activision Hits Remixed for the PSP.

I wanted to like this because the device itself is pretty cool and surprisingly well put together but it could have been so much better. If you can find one dirt cheap or you receive it as a gift (like I did) then sure but otherwise, it’s just another underwhelming retro device that doesn’t stand out for any reason.

B-Movie Review #1 – Psycho Cop (1989)

The TV critics are currently raving about the new Mamma Mia! movie at the present but I don’t ‘do’ those sorts of films and couldn’t be less interested if I had a gun held against my head. Most of the time, I don’t even do regular box office hit movies but I DO enjoy niche B-Movies so to get away from the mainstream media’s insistence on shoving Abba songs down my throat, I decided last night to watch Psycho Cop, a 1989 horror/slasher film that I’d not previously viewed.

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Now I wasn’t around in the 1980’s (I just missed out being born in ’90) but I can imagine that a film like Psycho Cop must have felt outdated even then, at the end of the decade when it was released. All of the slasher cliches are correct and present from cars refusing to start to false jump scares and the most stupid assemblage of victims that must wander off alone to investigate strange sounds. As a fan of these sorts of movies, I expect all of that (it’s part of the charm after all) but Psycho Cop fails to deliver even a competent, braindead slasher flick for several reasons.

The plot is as basic as you like and follows a group of six teenagers heading to secluded woodland and a luxurious house that they’ve scored for the weekend thanks to two of the characters (Zack and Eric) having unlikely success with some stocks. I say “unlikely” because when I saw how stupid these characters turned out to be, I had to wonder how they’d even heard of the stock market. Anyway, a rogue satan-worshipping cop named Vickers (played by Robert R. Shafer) has decided to follow the kiddies to their weekend getaway with the not-so-subtle intention of observing and then murdering this particular movie’s axe/knife/bludgeon fodder. The only other main character is the house’s unnamed caretaker who bites the dust first after making the silly mistake of heading into the woods alone in pursuit of his stolen axe. With that sort of decision-making, he kind of deserves his fate, wouldn’t you say?

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Shafer’s titular cop is the only redeeming factor of the movie.

The main problem with Psycho Cop isn’t the bare-bones plot itself but the lifeless, wooden feel to the movie. The characters are all one-dimensional and spend the entire time going around in circles. Doug and Laura won’t shut up about the caretaker and his sudden disappearance while the others weary of what they perceive to be their friends’ paranoia over nothing. Zack is a stereotypical beer-slugging cool kid with a cool haircut but no brains, Julie is the high-maintenance, stroppy blonde obsessed with her hairbrush and Eric is her beer-swigging boyfriend who just wants to get her into the woods alone. They spend the majority of the film arguing about whether something is actually going on around them or not, the group finding relief in what they believe are misunderstandings or Laura/Doug’s paranoia after investigating a noise or personal possession going missing. The cycle repeats itself several times before any of the core six characters actually die at Vickers’ hands.

There are also FOUR separate occasions where one of the charaters has misplaced something and elects to go off alone to find it. The most far-fetched of these is possibly Julie going into the woods to look for her hairbrush which she couldn’t possibly have dropped in amongst the trees when she’d clearly not moved from pool up until that point. Then there’s Eric scouring the patio outside in the dark…for a toothbrush. It certainly felt like the film’s scripters were clutching at teeny-tiny straws when it came to writing feasible reasons for the characters to end up alone in places where Vickers might be able to get at them.

The acting is pretty poor too and makes Psycho Cop even more difficult to watch when the characters have no real personality and are impossible to invest in. The only cast members who appear to have gone on to bigger and better things are Cindy Guyer (Julie) and Robert R. Shafer himself, both of which had subsquent movie and TV appearances with Cindy Guyer finding further fame as a cover model for hundreds of romance novels.

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Most of the group soon lose interest in the fact that somebody has constructed crucifix-like crosses in the woods…

All of this might have been forgiveable if the horror and action was up to par because let’s face it, a LOT of horror films have vacuous plots and questionable acting. Sadly, this is another major area in which Psycho Cop manages to disappoint. It takes far too long for Vickers to begin picking the group off and by the time the killing did start, I was bored of all the false scares and glimpses of Vickers’ hand or foot as he hid out of sight. The film is also surprisingly tame with a little gore and some brutal kills but nothing outrageous or particularly graphic compared to the likes of Nightmare on Elm Street for example. Swearing is at a minimum and there’s no nudity or sexy stuff to speak of which is also odd for an 80’s slasher film so if you’re looking for redemption in the form of boobs then prepare to be disappointed.

The star of the show and one redeeming factor is Robert R. Shafer’s titular cop himself. Robotic and sporting a wide-eyed, manic expression of glee when cornering a victim, he comes out with some awesome one-liners which are fantastic in their awfulness. He adds some much needed humour and a little presence to an otherwise extremely flat film. I’m not sure that Psycho Cop is worth watching for Shafer alone but the character of Vickers’ is entertaining nonetheless. It’s just a shame that the movie takes ages to get going and that Vickers has so little screen time next to a group of dumb teens who are not enjoyable to watch.

To conclude, I could only recommend Psycho Cop to a hardcore B-Movie fan who would watch anything within the genre, no matter how trashy or low budget. For everybody with not so wide-encompassing tolerances, I’d say don’t bother. There are no shortage of superior alternatives that were produced either side of 1989 and I’d include even the very worst and most far-fetched of the Nightmare on Elm Street and Friday the 13th sequels (you know the ones) in that. Still preferable to Mamma Mia! though…